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Return of the Imperator and other update info

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Return of the Imperator and other update info
So there have been a few issues with the ISD in the mod for a long time. I wanted to show that the Knight Fleet and Omega Fleet were just small parts of the greater factions which were dealing with the larger war while the three factions of this mod were waging their smaller one. However I've been expanding the map to include the larger 84 planet map from Unity along with basically allowing the factions to grow to the height of their available power by the end of the Clone Wars. For this reason i've removed the limit on the ISD for the Republic/Knights but keeping their Kuat-only requirement. The Victory I-class will remain the primary battleship-type capital ship. Also for this reason i've added back in the 2nd super-capitalship for the Alliance that was removed long ago in the form of the Kandosii-class Dreadnaught - Mav Manda’yaim(Free Mandalore)and removing the limit on Omega's Lucrehulk-class Battleships. Sidious will keep his ISD but will be given from tech upgrade now and both Omega and the Alliance can build a single ISD from Kuat just like the MC80 you can get from Mon Calamari. Lastly i'm adding in some minor heroes to be built similar to how they are in Unity and also adding in more major ones for this new GC. Let's play the same game here that i did with the other mod where i hint at the heroes and you all guess them. That was really fun to do for me. Heroes 1&2 - These two men commanded many victories during the Clone Wars before standing on opposite sides of a new war. Hero 3 - She got her retaliation and fought corruption before being struck down by the iron fist of her successor. Hero 4 - When his fellow masters fell in seconds, he stood up to the darkness of tyranny and was betrayed by a few bad dreams and sweet words. I think that's enough for now. There are 2 more definite ones im adding and a few maybes but we'll get to them later.

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